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What stages will you make/have you made?

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Author Topic: What stages will you make/have you made?  (Read 1659 times)
NXtreme
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« Reply #60 on: July 11, 2008, 12:05:13 pm »

no, but you need to name the stage file this code by using the SSBW software built into the site. look at the site FAQ for more information
http://supersmashbros.ign.com/articles/features/62/How-to-Share-Stages
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« Reply #61 on: July 11, 2008, 03:49:36 pm »

I've created Pinball Table and Freezie Frenzy now. Freezie Frenzy is basically a Freezie.
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« Reply #62 on: July 13, 2008, 12:47:09 am »

I made one that has the entire screen covered in ladders, on that has four small platforms on top and a bottom row of spikes, and one that's just six millwheel things, along with various experimentation with the triforce-type stages.

BTW, did anyone else notice that when it's the brown backround, random explosions occur across the screen if nothing happens after a little while? Particularly in Sudden Death.
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« Reply #63 on: July 13, 2008, 01:54:14 am »

I'm still thinking of a good idea for a stage...
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« Reply #64 on: July 13, 2008, 03:50:00 am »

I made one that has the entire screen covered in ladders, on that has four small platforms on top and a bottom row of spikes, and one that's just six millwheel things, along with various experimentation with the triforce-type stages.

BTW, did anyone else notice that when it's the brown backround, random explosions occur across the screen if nothing happens after a little while? Particularly in Sudden Death.

I thought that in Sudden Death, Bob-ombs rained down after a while anyway.
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NXtreme
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« Reply #65 on: July 13, 2008, 05:10:09 am »

I made one that has the entire screen covered in ladders, on that has four small platforms on top and a bottom row of spikes, and one that's just six millwheel things, along with various experimentation with the triforce-type stages.

BTW, did anyone else notice that when it's the brown backround, random explosions occur across the screen if nothing happens after a little while? Particularly in Sudden Death.

in sudden death on any stage, if a sudden death match takes too long then bob-ombs rain down on the stage.

i've made Sonic Coaster, (a rollercoaster like level which is perfect for sonic to roll around on) Bridge of Ruin, (a bridge of falling platforms with spikes underneath) Execution Pit(click here), Ancient temple, (a small stage shaped like a temple) pokemon center (shaped like the ground floor of D/P pkmn center) and Death Chute (a drop that requires good wall jumping skills)
« Last Edit: July 13, 2008, 05:20:08 am by NXtreme » Report Spam   Logged

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« Reply #66 on: July 14, 2008, 05:54:59 am »

I've made Snakes And Ladders, which is sort of based around Snakes and Ladders, but due to limited memory, only the bottom half is shaped like this.
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NXtreme
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« Reply #67 on: July 15, 2008, 10:38:15 am »

now i've made Tall Tall Mountain from SM64.

and it turns out you don't need to take note of the stage code.
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« Reply #68 on: July 17, 2008, 06:18:15 am »

I'm thinking, KILLER CHEVRON

It'll look something like this:
                                   _____
                                 /          \
                               /     / \      \
                             /     /     \      \
                           /___ /        \ ___\

Trust me, it'll work
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Time flies like an arrow
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NXtreme
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« Reply #69 on: July 17, 2008, 11:02:50 am »

i've now made Petrified Jungle
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« Reply #70 on: July 18, 2008, 03:18:39 am »

I'm thinking, KILLER CHEVRON

It'll look something like this:
                                   _____
                                 /          \
                               /     / \      \
                             /     /     \      \
                           /___ /        \ ___\

Trust me, it'll work

If we get time today then maybe you could make it. It shouldn't take too long.
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Hypnotoad
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« Reply #71 on: July 19, 2008, 07:07:25 am »

I made one that has the entire screen covered in ladders, on that has four small platforms on top and a bottom row of spikes, and one that's just six millwheel things, along with various experimentation with the triforce-type stages.

BTW, did anyone else notice that when it's the brown backround, random explosions occur across the screen if nothing happens after a little while? Particularly in Sudden Death.

in sudden death on any stage, if a sudden death match takes too long then bob-ombs rain down on the stage.

i've made Sonic Coaster, (a rollercoaster like level which is perfect for sonic to roll around on) Bridge of Ruin, (a bridge of falling platforms with spikes underneath) Execution Pit(click here), Ancient temple, (a small stage shaped like a temple) pokemon center (shaped like the ground floor of D/P pkmn center) and Death Chute (a drop that requires good wall jumping skills)

The explosions aren't random, they'll be explosive weapons - bob-oms actually go off themselves, as well

And there's the bob-omb rain in sudden death
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Time flies like an arrow
Fruit flies like a banana
TheAPERSON
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« Reply #72 on: July 19, 2008, 07:41:05 am »

NXtreme has already mentioned this.
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NXtreme
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« Reply #73 on: July 19, 2008, 04:37:19 pm »

hypnotoads Tetris Temple is up and running.
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TheAPERSON
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« Reply #74 on: July 20, 2008, 03:27:39 am »

Good to see.
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