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What stages will you make/have you made?

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Author Topic: What stages will you make/have you made?  (Read 1659 times)
Ratiqu
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« Reply #45 on: July 05, 2008, 12:45:37 pm »

I made a couple of completely enclosed arenas. I just used falling blocks for the ceiling. Oh man.....


I got launch speeds of 80499mph using Marth with three Marth CPUs, Smash Balls only, and double launch rate. I got speeds of 80560 or so when I used Ike on the same setup.


Just a random thing here. In the practice stage for online brawl, what's the high score for longest hangtime of the sandbag. I got exactly 2 minutes once, and could've gotten longer if I hadn't gotten bored.
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« Reply #46 on: July 05, 2008, 03:29:45 pm »

characters can still start on falling blocks

i made a stage called Dead End which is a large stage that has one big wall at the right and a roof made entirely out of spikes with one hole in the middle. four blocks come out of the bottom of the wall and there is a small <> moving platform next to them. two ^v moving platforms are above the four blocks. you have to be good at horizontal recovery for this stage
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« Reply #47 on: July 06, 2008, 01:31:39 am »

I made a bunch a stages where expertise in aerial combat is highly recommended.
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« Reply #48 on: July 06, 2008, 06:01:31 am »

i made a stage like that  called High Fly Sky where everthing is made of springs except for 4 falling platforms right at the top for you to start on (you can't get back to these as there's a roof of spikes) and one falling platform at the side in case you can't activate your final smash in the air
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« Reply #49 on: July 06, 2008, 06:05:00 am »

Sweet. Do you mind if I 'borrow' that idea? Tongue
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« Reply #50 on: July 06, 2008, 07:33:18 am »

I might make a new stage in the future but I'm not sure.

Edit: I've made two new stages, Spike Scrapyard and Airship Fortress. Airship Fortress is an Airship and has the Airship theme from SMB3, while Spike Scrapyard is enclosed and has spikes as the platforms, meaning your damage percentage just keeps going up (it has the Scrap Brain Zone music.
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« Reply #51 on: July 08, 2008, 11:52:17 am »

i'm going to make a stage called Floating Island which is just a small platform in the middle of the stage with spikes at either end
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« Reply #52 on: July 08, 2008, 12:12:34 pm »

As a follow-up to the fantastic Tetris Temple, I'm thinking "Dead Tetris Field": whilst the former was like a Tetris game in progress (complete with tetriminos made of falling blocks), the latter will look like a lost game of Tetris (so huge piles of blocks, etc.)

OLL13, you should really post a screen of the tetris stage
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« Reply #53 on: July 09, 2008, 03:12:54 am »

I made a stage called Triforce Temple which is in the shape of the Triforce. I had to change it slightly so that it would be playable but what I did I'm pleased with.
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« Reply #54 on: July 09, 2008, 11:07:45 am »

i've also made a stage called Spring Prison which is a cage stage where most of the floor is springs. and i was also given a message saying "you've unlocked all the unlcokable parts!"
only 3 unlockable parts? not even any more backgrounds?
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« Reply #55 on: July 09, 2008, 02:00:24 pm »

Well, DarkAce did say it was a bit restrictive.

If they ever do a stage editor again, then they should have Nintendo Themed Backgrounds since everyone wanted to make Nintendo stages when the editor was announced. I've done my best with Tourian and Airship Fortress, but hopefully there's better to come.
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« Reply #56 on: July 09, 2008, 02:31:33 pm »

Dead Tetris was a success - except P4 always spawns trapped in a small space

That is yet to be rectified
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« Reply #57 on: July 10, 2008, 04:16:25 am »

I've sorted this out for you Wink
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« Reply #58 on: July 10, 2008, 11:18:59 am »

if you want to try out other peoples stages use this site

http://supersmashbros.ign.com/

if you want to share a stage on there MAKE SURE YOU WRITE DOWN THE STAGES AUTOMATIC CODE NAME THAT IT PUTS IN THE NAME BAR AUTOMATICALLY
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« Reply #59 on: July 10, 2008, 11:46:41 am »

The code can generate the stage on another console?
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