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Favourite Zelda dungeon/level/sequence


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Hypnotoad
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« on: June 15, 2008, 02:59:25 am »

And the winner is - HYPNOTOAD -

Yes! I came up with this first!

Oh, sorry... this thread is where you can talk about your favourite dungeon (enclosed level) or sequence (such as the Kakariko "western" bit in TP) in the Zelda series

To make things interesting, say why you chose that bit, and what in particular you liked about it

And don't forget to say the game!

Example:

"I liked Snowpeak Temple from MM, because of the way it centres around a high central 'core' room"

I started the Zelda Dungeons thread! Ha!
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TheAPERSON
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« Reply #1 on: June 15, 2008, 03:57:34 am »

Anyone can start threads. You don't need to brag about it.

Anyway, my favourite dungeon in Zelda games is the Temple of Time because you get to control a big statue and it's a great dungeon.
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Leonri
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« Reply #2 on: June 16, 2008, 12:42:08 pm »

The TP dungeons were all very excellent but the best ever was Forsaken Fortress from WW....The stealth thing was so cool and novel for Zelda.Then you got to come back later with all your new powers and open some serious whoop-ass! Cheesy
Also the atmosphere is perfect...When I think of WW I think of Forsaken Fortress.
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Hypnotoad
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« Reply #3 on: June 17, 2008, 01:53:45 am »

And the winner is - HYPNOTOAD -

Sorry if I'm overenthusiastic, I'm kind of new to this

My own favourite dungeon ('cos the previous were just examples) has to be the Palace of Winds in Minish Cap: It has a great atmosphere, brilliant music and the Roc's Cape! Grin

Plus there's continuity between that and Four Swords
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« Reply #4 on: June 17, 2008, 08:19:30 am »

As a level sequence, I liked the horseback battle in TP.
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« Reply #5 on: June 22, 2008, 04:25:26 pm »

Hard to choose a favorite dungeon... but I think the thing that really stuck with me when I first played Ocarina of Time was inside of Jabu Jabu. The fact that you were inside of a giant fish was just... incredible to me.

Now, almost a decade later, I'd have to say the horseback battles in Twilight Princess were incredible. The sword duel against Ganondorf was superb, especially when you lock swords, and if you're playing the Wii Version, for some reason as I press A my mind tells my body to push against Ganondorf's sword so I feel like I'm actually in the game.
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« Reply #6 on: June 23, 2008, 11:59:50 am »

Hey, that's what I did. I found it actually helps to push Ganon down.
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« Reply #7 on: June 29, 2008, 09:50:09 pm »

I liked the Forsaken Fortress in WW.
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Hypnotoad
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« Reply #8 on: June 30, 2008, 10:36:14 am »

Hey, that's what I did. I found it actually helps to push Ganon down.

That sounds like the placebo effect

It is a fantastic boss battle, though

Forsaken Fortress just annoyed me
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« Reply #9 on: June 30, 2008, 11:37:22 am »

It was an all-right boss battle. About triple difficulty would have been nice. He is a bearer of the Triforce after all. And the thing with the fishing-rod's just weird.
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« Reply #10 on: June 30, 2008, 11:53:30 am »

What thing with the fishing rod?
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« Reply #11 on: June 30, 2008, 11:58:57 am »

You don't know? One of the things that kinda made the one-on-one duel lose a bit of respectability. Bow? Useless. Boomerang? No effect. Bomb? Dosen't leave a dent. Fishing rod? Stuns him for 5 seconds.
Serious. He stands there gaping at the lure as it flys by, making this stupid noise, allowing you to get in 3 easy hits. Roll Eyes
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« Reply #12 on: July 01, 2008, 02:54:40 am »

I'll have to try that out sometime.
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« Reply #13 on: July 01, 2008, 03:04:21 am »

Sounds like the net trick in LTTP

I wonder if you can beat possessed Zelda with empty bottles...
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« Reply #14 on: July 01, 2008, 03:05:08 am »

How exactly do you mean?
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